HARMONY VILLE




DESCRIPTION:

A casual adventure game where player will play as a journalist, investigating and writing reports about ongoing problems in a small town.

This is a project collaborated with Game Design students to work on a project dedicated to raise awareness to AIP Foundation’s causes, specifically on “Traffic Pollution control / Green City”.


Type: (Game)

  • Genre:  3D, casual, exploration game.
  • Target audience:  Young casual players.
  • Objective:   Addressing and raising awareness on the town’s issue.
  • Unique selling point:  A relaxing game to relieve stress while also being educational about some mobility and environmental issue.
  • Educational goal:  Raise awareness about mobility and environmental issue (such as pollution from transportation).


Roles and Responsibilities:

  • Script writer
  • Concept artist
  • Concept director

CREDIT:



Script writing:


Concept research:

Character design:



Enviroment design/
Level design:

Game programming:


UI/UX design:

3D assets design:


SGSGS



Tran Do Quynh Anh (Annie)
Nguyen Minh Quan

Tran Do Quynh Anh (Annie)

Tran Do Quynh Anh (Annie)
Doan Trung Dao
Soyun Bang


Tran Do Quynh Anh (Annie)
Truong Hoang Anh

Nguyen Minh Quan
Tham Tin Kiet


Soyun Bang

Soyun Bang
Doan Trung Dao
Truong Hoang Anh





Demo Playthrough




Get the game here














Making Of















 

Works Gallery                   Works Gallery                  Works Gallery               Works Gallery
             






Project 1       

Bread & Circuses

Stop Motion/3D animation


 Project 2

Whisper of the Fairy Dragon

3D animation


       Project 6

Egypt Cyber

3D-animation



Project 4

Midnight Parade

2D animation

Project 7

The Abyssal

Creative coding

Project 3

A Glimpse Into The Past

3D animation


Project 5

Harmony Ville

Game Design

Project 6

Character Morph

2D animation



Project 3

Character Walk Cycle

3D animation