HARMONY VILLE
DESCRIPTION:
A casual adventure game where player will play as a journalist, investigating and writing reports about ongoing problems in a small town.
This is a project collaborated with Game Design students to work on a project dedicated to raise awareness to AIP Foundation’s causes, specifically on “Traffic Pollution control / Green City”.
Type:
(Game)
- Genre: 3D, casual, exploration game.
- Target audience: Young casual players.
- Objective: Addressing and raising awareness on the town’s issue.
- Unique selling point: A relaxing game to relieve stress while also being educational about some mobility and environmental issue.
- Educational goal: Raise awareness about mobility and environmental issue (such as pollution from transportation).
Roles and Responsibilities:
- Script writer
- Concept artist
- Concept director
CREDIT:
Script writing:
Concept research:
Character design:
Enviroment design/
Level design:
Game programming:
UI/UX design:
3D assets design:
Concept research:
Character design:
Enviroment design/
Level design:
Game programming:
UI/UX design:
3D assets design:
SGSGS
Tran Do Quynh Anh (Annie)
Nguyen Minh Quan
Tran Do Quynh Anh (Annie)
Tran Do Quynh Anh (Annie)
Doan Trung Dao
Soyun Bang
Tran Do Quynh Anh (Annie)
Truong Hoang Anh
Nguyen Minh Quan
Tham Tin Kiet
Soyun Bang
Soyun Bang
Doan Trung Dao
Truong Hoang Anh
Nguyen Minh Quan
Tran Do Quynh Anh (Annie)
Tran Do Quynh Anh (Annie)
Doan Trung Dao
Soyun Bang
Tran Do Quynh Anh (Annie)
Truong Hoang Anh
Nguyen Minh Quan
Tham Tin Kiet
Soyun Bang
Soyun Bang
Doan Trung Dao
Truong Hoang Anh